Tuesday 1 December 2009

Mike Rigby - Words of Wisdom - 26/11/09

Mike Rigby is a Graphic designer who came in to give us a few words of wisdom about his life as a graphic designer and what we should come to expect when we leave University. 

What stood out straight away to me as he showed us his contents page was that he was going to discuss his experience of taking a break and going abroad, and how that opened more doors for him. I think this caught my attention as this had been a decision I have been thinking about, whether to travel first or get experience first, and this lecture to some extent answered my question.

Another part of the talk that stood out for me is the way he described being a designer, that it wasn't a job it was a lifestyle choice. And I remembered I had heard this somewhere before, Craig Oldham from Music had said this before in his talk, which is also mentioned in my blog.

Mike talked to us about placements, and how they 'speed you up'. This is by working on real projects, networking and going on free nights out! He mentioned going out and being sociable is key to getting to know other designers. Advice that I think went down very well!

It was when Mike was talking about what he did when he first received a brief, then using a quote from Ray Gregory he said "What is it that I've been asked to do?" then something clicked. He showed us examples of briefs he was given as a student then what he did to answer them. 

He said the brief was to come up with a different design to sell underlay. "So how do you sell something invisible?" he said. Make underlay desirable. And then thats when he thought of the heart packaging.

It was then after the lecture that I had a look at both my Tolerance and Ted Baker briefs and things that hadn't stood out before suddenly became apparent! 

I really enjoyed seeing where he had been abroad, I hadn't really been to a lecture before about graphic design where they also went into detail about their travels and where they'd been, Thailand, New Zealand and such places are where I have been thinking about traveling too so it has encouraged me to stick with that plan.

He also encouraged us to create self initiated projects, as being a designer is a lifestyle. 

But he also mentioned that it is essential to have a life outside design too, 

"The more interesting life is outside of design, the better at design you will be." - Mike Rigby

Tolerance Research and Idea Development

For the Tolerance and brief, me and my work colleague Mike wanted to develop one of our ideas that we hadn't cracked yet we thought the concept worked. A reminder of the tolerance brief is that Manchester City Council want to have a month long festival and have the meaning of tolerance promoted to the people of Manchester. We came up with the concept 'count to ten' where when ones tolerance is tested, sometimes counting to ten is a technique people use to calm down. We thought about how we could portray this visually, and so this is an idea we came up with.


We didn't think this was really showing what we wanted to say, and additionally it could be made visually better. We also wanted more versions of it to relate to different situations people had to tolerate. It was proving difficult and so we decided to raid the library for inspiration. This is where I saw this work in the D&AD annual 2006. This is just a sample of 5 posters that were created from 10. To view the other five then they are on this website http://awards.dandad.org/2006/categories/prsa/press-advertising/09194/words-come-alive






D&AD Awards 2006
Words Come Alive -
Press Advertising / Newspaper Press Advertising Colour

Typographical elements had been used and in-distorted in anyway to show an idea. The strap line linked to the Typography symbols brings the idea to life. This made me think that we could use this technique, and make our posters as simple as posters and edit the strap line to bring the idea to life.

With this is mind we designed a series of posters.









These ideas still need to be simplified and edited, for instance the Clock may need a re-think as it additionally uses the numbers 11 and 12. But through research we have been able to push the idea further and find direction with this concept again.

Ted Baker and Stop Frame Animation Research

A brief I am working on currently with my work colleague Sophie is a campaign for Ted Baker for the launch of their Autumn/Winter collections. 

As part of the campaign the store windows should be used as the primary vehicle. What the brief is asking for is something to grab peoples attention, and by this we could even ignore the fact that it is Autumn completely. It needed to be scale-able, simple to understand, must capture the British sense of humour and project Quirkiness. 

One of our main ideas was to use British idioms, that we thought are British, Quirky, can be made strong visually and can specific idioms can be linked to weather. Initially we began visualizing such idioms as 'Raining cats and dogs' 'A penny for your thoughts' and 'Bakers Dozen' , but this lead onto another idea. 'Blown Away' by Ted Baker.




The idea was to have mannequins in the shop window but have them on a slant, infront of a huge fan (that would be hidden) to show them fighting against the wind. The clothes would be blown so the viewer can also see the inside of the garment, something you usually wouldnt see on static mannequins. 

In the Background we thought of having a projection of things blowing in the wind. Either a shopping trolly, an old lady, even someone on rollerblades with a newspaper in their face. We thought this would be something humorous to add to the window, and the viewer would be more inclined to stick around and see what was going to blow past next. 







This lead on to even more research and ideas as to how we could present this, and the technique of stop frame animation presented itself. Making something blow naturally across the screen proved tricky in filming, and so with research in to stop frame animation this seemed like a really interesting concept that seems like it would work well with our idea.

We decided to research into campaigns and performances that had used stop frame animation so we got a better idea of what to do. Here are some of the things we found. I find all of the se remarkable and mind boggling as to how much time it would had taken to stop-frame each one. It still seems exciting to have a go at doing this ourselves.


"Get out and play" 2008 - The Human Snake




New ad by Big Yellow using stop frame animation. Directed by Dougal Wilson. Animation Director Drew Lightfoot. Agency CHI & Partners.




Norman McLaren's famous Acadamy Award winning stop action animation from 1952.
 


Human Skateboard by PES. Directed by PES. Commercial for Sneaux Shoes. Advertising Agency: Margeotes, Fertitta & Partners, New York.

Osbert Parker. Film Noir (excerpt, short film 2005).

Tuesday 17 November 2009

Tracy Kendall

When first starting the Ted Baker brief and we realized one of the issues to be taken in mind was to make use of store windows in our campaign, was to do some research into how to make good use of wall space and decoration.

On www.tracykendall.com it says "Tracy Kendall creates new and innovative wallpapers using hand techniques and modern technology to expand the vocabulary of possibility for wall coverings. The wallpapers are all starting points, often from elements already within a room or space, and convey a strong design concept, one which interact with an interiors identity, but without dominating it."

Here are some examples of Tracy Kendalls work




>


Graphic Design and Surrealism

For my new project that I am working on with my work colleague Sophie is a brief for Ted Baker to design a campaign but primarily  focused around the store window, and that extends throughout the rest of the store. As Ted Bakers sense of humour is quirky and strives to be different to other retailers, I feel like this project needs a surrealist spin on things.

To help me with this I have researched into quirky surrealist graphic designs that I have found on the internet.






Mas Pelas by Jerico Santander from http://www.designflavr.com/Mas-Pelas-Jerico-Santander-i450/



The Octopus World by Heri Irrawan from http://www.designflavr.com/The-Octopus-World-Heri-Irrawan-i1277/


Gold Leaves by Richard Roberts http://www.designflavr.com/Gold-Leaves-Richard-Roberts-i946/


Florin from http://abduzeedo.com/daily-inspiration-217






Longo from http://abduzeedo.com/daily-inspiration-217

Monday 16 November 2009

Barbour Design, New York

On Wednesday 11th November me and my work colleague Grace went to visit Barbour Design in New York City.

Grace had previously emailed and talked to the company founder, Ava, and had organised the visit for this specific day at 3pm. 

As we walked into the studio I was first amazed how professional the studio looked, so I knew this was quite an upbeat and busy design environment.

When we met Ava she was very friendly and interested to see what we had to show her. I introduced ourselves and said where we were from and what we wanted to get out of the visit, and how important feedback on our portfolios was.

And so Ava began by looking through my portfolio, and seemed pleased with the work she saw for Manchester Literature Festival and Ted Magazine. Also she asked about the process for 3 men and a Wardrobe and the idea behind the end sting for Black and Decker. 

However she found it hard to comment on my animation for murder she wrote as it wasnt clear what was going on, and I have found this with other visits so I think it is time to take this piece of work out.

The feedback was also positive on Graces portfolio and so we found the visit very successful. 

After we showed our portfolios Ava showed us around the studio and introduced us to her work colleagues. She also gave us advice on our CV, as she herself had viewed many CVS in her time at Barbour and said to us that spelling and also the design of the CV was very important. It needs to capture your personality so she can have an incling on who she is going to interview.





Kenneth Funk from Coffee Cup Design, New York

On Tuesday 10th November me and Grace decided to give Kenneth Funk a call and see if it was okay for us to come and visit him. He was very friendly and pleasant on the phone and so it was easy to not get nervous about visiting our first designer in New York.

We arrived at the door of Coffee Cup Design Studio on the 10th floor. When we first walked in and greeted Ken he was very friendly and seemed happy to see us. The studio was small but the space was used well, with shelves upon shelves of design books and several files which we later discovered was full of typography. Ken said he had over 5000 fonts.

He was very interested in our course and what we were up to. He discussed his early career and his design work before computers were invented as he had been in the business for over 20 years. He described the way he had to cut out each individual letter for the Type work and then when sending it to print, he wasn't just as easy as converting it to PDF and clicking a button. To send the final print with colour to the client the piece had to be divided into 4 negatives with each of the colour combinations 'C' 'Y' 'M' and 'K'.

Since computers were invented and the competition increased, he says it is harder for him now. However, we asked what he was working on at the moment and the brochure he is working on appeared impressive.

When we showed him our portfolios he was very impressed with our work and the ideas behind some of the content. There's a few things in my portfolio that I seem to be very proud of to explain to anyone who views it, this is the bracket in my 'Manchester Literature Fesitval' poster that resembles an open book, and also my TED magazine that rolls up to resemble a magic wand. So I think it is safe to say I am definitely keeping these pieces in my portfolio. However, my animation piece is more illustration based and lacking in idea and I find that it is hard for anyone to comment on it, so I think this is going to be taken out of it.

At the end of the visit Ken suggested places for us to visit in New York whilst we were there. These were a Type Designers Club, a studio called Number 17 and the oldest pub in New York located on Greenwhich Street. As time went so quickly and we didn't get round to doing any of these, I still am very keen to get in touch with Number 17 and also research Ed Benguiat who Ken said he saw once speak at the Type Designers Club. Benguiat designed the logo for the 'New York Times' and the logo for 'NASA' that is on the side of the space shuttle.

Ovarall a very relaxed and successful visit, and me and my work colleague Grace plan on staying in contact with Ken in the future.


The Logo


Kenneth Funk and Grace

Thursday 5 November 2009

Container Plus

Container Plus are a collaborative company whose aim is to problem solve. And one of the founders of container plus is Louise Vormitdaag who came in to talk to us about how it was formed, what they do and advice and tips as to how to come up with the great idea.

In the talk I was sat next to one of my really good friends who is studying moving image, but we had recently decided to work on a brief together which was to design a campaign including a design for shop window for Ted Baker. Ironically as Louise started her talk she said how her company started out in the beginning, herself and her good friend Nicola illustrated a window of Selfridges, and it is from this they realised they worked well together.

As she discussed their projects, it became clear that they worked well with sets as well as illustration, and the visuals were amazing. I especially liked the work they did for the Volkswagen Car Launch where they were given 4 rooms in a house to design themselves, and she said it was "a 360 degree experience."

She also said something that I feel is very important and it is something I try and do, it is always to try and be nice to the people you work with, and they will help you out when you need it.

The process she discussed when they created their project 'Evil Twins' is something I have noted down and I think me and my friend are going to use as inspiration for our project.

She said to firstly create a story/concept and then that can be taken to any scene such as a park. Also its the use of sets and props that made me think this is the perfect way of thinking for our project. And that photographs and sets can be edited and changed on photoshop and so it is never limiting.

What became apparent in the talk was how important it is that you test a collaboration before you're committed to it. Louise and her team realised that is was 3 people they found a good combination, and then have assistants who help them.
This way by using techniques as simple as just having a conversation led them to their great ideas.

After the talk me and my friend wanted to learn more, and ask for some advice on our window display project. We discussed with Louise our process, and she agreed it was a good idea to come up with the story/concept then go along with whatever comes from that. I think we had started to discuss how we were going to present an idea whereas we shouldn't really had been doing that already. Additionally Louise stated to treat the Window like a stage, and imagine the performance that is going to take place on that stage... "how are you going to use the space? are you going to stick anything on the glass? is there going to be something there that involves the public like an event?"

She also kindly gave us a list of artists to research that might help us out.

Ovarall a very informative and entertaining talk with a very positive outcome.

Dave Sedgwick from 999

At the end of October Dave Sedgwick came in to Stockport College to talk to us about his process in getting a job and shared a few tips as to how to become successful in this.

From listening to Dave it started to become clear that it was very important to research as many design agencies as you can whilst still in University, and keep a diary of your progress with each one...and that this diary was to be shown to no-one!

And when it was time to visit each agency with a portfolio, it was really important to take each comment with a pinch of salt, as some designers are going to love it, and some are going to hate it. Dave mentioned that one company even said he 'needed some Yorkshire pudding packaging added'.

This was Ironic as he actually got a placement with this company later on. He outlined the important issue that if you work hard, you will be successful, as that what he did and managed to get jobs with big company's such as LOVE and Dinosaur.

Even when it didn't work out with these places, he gained confidence from the experience and new skills he had learned and eventually through work that he freelanced he managed to gain publicity and build up a client base. He stressed that in the end 'it is all about who you know.'

Dave additionally gave us tips and advice about how to get a job. What I learnt was to not contact a few agencies I liked but to get a list of agencies and call and enquire about who to send CV'S, PDF'S and emails to, and email as many as possible. When you go for an interview he mentioned to perhaps leave a 'leave behind' before you go, which did not occur to me before to do but is a really good idea.

From learning and hearing from designers coming in to talk to us I always noticed how they stressed the point that it is definitally hard work to get a job and Dave even said one post graduate he talked to had 32 interviews before she got a job!

I came away from this talk with the desire to get list after list of contacts and with more determination than ever!

Wednesday 4 November 2009

Contact Report: Kenneth Funk from Coffee Cup Design, New York




Hello

I am a student currently studying Graphic Design in my final year at University. I'm a part of Liverpool John Moores University in England but where I actually attend is a college in Stockport, Cheshire. As I am in my final year, it is important that I travel to as many design agencies as possible with my portfolio and receive feedback so it helps me to improve on my design skills for when I graduate.

From the 9th to 13th November I'll be visiting New York. Me and my friend Grace, who also attends the college, intend to visit as many agencies as possible with our portfolio whilst we are visiting the city.

I have been having a look at many design agencies websites that are in New York on the internet and yours caught my eye. I was browsing through some of your work and I especially liked the typography for 'Mad 28' where I think it fits well with the context, and also the set design for 'classic sofa' is really eye catching.

I understand you must be very busy but I was just enquiring whether if you had 10 minutes to spare between the 9th and 13th of November, could me and my friend visit you with our portfolios?

Regards

Katherine Speak

BA Hons: Design and Visual Arts: Graphic Design
Stockport College




Hi Katherine.. Thanks for your compliments on my ad designs and you're more than welcome to stop by.. give me a call when you're in town.. Kenny Funk

Coffee Cup Design Studio




Thanks Kenny Funk
I shall probably give you a call sometime on Tuesday 10th November to organize a visit

Speak to you then

Katherine

Sunday 1 November 2009

Guerilla Advertising

Definition: "Unconventional marketing intended to get maximum results from minimal resources."

This is something I have considered and answer to both of the briefs I have chosen this year, firstly

Tolerance: We had to convey the meaning of tolerance through any medium we wanted to promote Manchester Literature Festival

and

The Body Shop: Create an unconventional brand campaign for The Body Shop

It was after torturously trying to think of ways to crack these briefs through guerilla advertising that it came apparent that it was going to be very difficult. In the end we used Typography for the Tolerance brief:

and one of the ideas I had for The Body Shop that I used guerilla advertising for was this billboard...




However this had already been done by "Denver Water" as I was trying to think of other ways to use the strap line "We just use what we need", but before I decided to take it further I decided to research just in case...never mind!! Here is Denver Waters Guerilla Advertising created by Sukle Advertising & Design 









Here is some more Guerilla Advertising that has caught my eye





found on: http://images.businessweek.com/ss/06/08/guerrilla_ads/source/6.htm
by Canadian Company: Rethink

Friday 9 October 2009

Phil O'Shaughnessy - London Interior Design

Over the summer, I've been talking to many people at family events about my plans for the future, and my hopes of getting into the design industry. This has helped me get contacts as it turns out, a few members of my extensive family know people in the design industry. My cousins' wife introduced me to Phil O'Shaughnessy, an interior designer from London. And I have found his emails very helpful, and has said he may even help me get more contacts elsewhere!
Here is the contact report:



Hello Phil

Its Katherine here, Helen and Ben said I could contact you with any enquiries I have. Thanks for helping me out.

I am currently in my final year of my degree course at Stockport College, and it is obviously quite important that I start to look into the industry and seek out as much contact and advice I can. I spoke to Helen at a wedding about my future and she mentioned your name, and so I hope you don't mind me contacting you for a bit of advice.

I am currently writing a Journal that is marked at the end of the year and goes towards my final degree mark. I can choose any subject for this Journal, so I decided to go with something I am most interested in, and also how it can help my practice in the mean time.

The subject I have chosen is 'The creative process'. Since studying graphic design I have always thought about what it is that makes graphic designers think of the one great idea that cracks the brief. I, myself have found it sometimes an almost 'torturous' process in my quest for the great idea that gets a 'wow' from the audience.

I was just enquiring, as to whether you have a creative process yourself?

Here are some questions I have put together, and when you have the time I would be very grateful to see how you find your way to the great idea?

What are your first steps…when you first given a brief?

What motivates you as a designer? Do you have particular historical, social, contemporary interests?

Does the interest in these designers/canons/themes sometimes get in the way of searching for something more ‘off the wall’ or do you strive in searching out less known, perhaps more individual talent?

What emotions do you go through within the creative process towards the great idea?

Do you consider every idea from your team? Even if it is really silly, do you still see the potential or just knock it on the head straight away?

When a stop-gap occurs, how do you solve it?

What is your plan, is there structure to achieving the great idea?

Are you not satisfied until you get a ‘wow’ from the viewer/audience?

Do you edit/change your creative process depending on the deadline?

As a creative director/team leader, do you decide what ideas to develop or is this a group decision?



Thanking you in anticipation

Katherine Speak





Hi Katherine

No worries about helping you out. I think it is important to pass on any help I can to younger designers – it was not that long ago when I was coming into the industry.

What are your current plans with regards to career path/ moving towards employment and do you have any preconceived ideas on what you think life in the graphic design industry will be like?

I don’t actually work in the graphics industry but I head up our London interior design studio and study a lot of graphics for the purpose of working with clients for branding purposes.

When talking about a creative process I think it is more important to have certain disciplines and to keep an open mind, as different briefs may require different ways of approaching them.

I’ll print off the questions and take a look at them over the weekend – it’ll be good to take a break from the grind and go through them properly and I’ll get back to you early next week.

I think this is a useful exercise for me to go through and may even highlight areas that could be addressed in our internal creative process. Who knows - watch this space.

How many contacts do you need to make for your Journal. I am pretty good friends with quite a few graphic designers and could look into getting them on board too if you want? One of my friends from outside work runs her own graphics company. She’s getting very successful in quite a short space of time (clients include NME, Ted Baker and she writes for Computer Arts Projects). I can ask her if you like, although her answer will undoubtedly involve sitting down at her Mac and listening to Hot Chip all day whilst drinking Red Bull... and playing with her dog.

Cheers;

Phil





Hello Phil

Thanks for getting back to me. In fact, I've just been for an interview with a graphic designer in Manchester who is part of a design company called 'Music'. It is very interesting to find out each designers own unique work process, so yes if you do know other graphic designers I would be very grateful if I could contact them with some questions?

When I finish my final year I plan to try and visit as many agencies as possible with my portfolio, and hopefully a placement will come out of doing that. I am especially interested in advertisement campaigns, but to be honest any kind of agency that designs book covers, posters, billboards, or anything like that I'll be interested in joining.

I went for a few portfolio visits last year where I visited 'Music' and 'LOVE creative', which are based in Manchester, and whilst I was waiting to talk to a designer I took in the surroundings and the way people were working, and it appeared to be quite calm and collected. I remember when visiting Music, one of the designers said they sit down, discuss the brief and then crack on with it and then when the work is done they celebrate with a few drinks in the Northern Quarter. It all seemed like a happy and positive atmosphere that I feel would suit me well! I think I need to visit more agencies and designers so I can get a better feel of what it would be like to work in the industry, so that is my aim for my final year.

I liked what you said about keeping an open mind about briefs, the designer I have just spoken to today said he gets his best ideas when he is doing little tasks such as the washing up or getting the bus home. And even in his sleep!

I'm glad my questions are going to help you look at your own creative processes, I will be finding about so many - I'll be more than happy to email you my final journal once its completed, that will be sometime around next January.

It would be very helpful if you asked your friend who runs her own company, she sounds like a very interesting person and I'd like to hear what she had to say! And also if red bull helps her with her own creative process? ...I may have to try that myself.

Regards

Katherine




Hi Katherine

As promised please see below for my responses to your questions:

What are your first steps…when you first given a brief?
Depending upon what format a brief takes will shape my first steps. If I receive a written document as a brief I obviously take that away and go through it with a fine tooth comb. Alternatively, if I receive a brief through a meeting I will generally take notes and ask any necessary questions to clarify any unclear points and take this away to write up as a brief. Once I have amalgamated a brief I will go through it again with a fine tooth comb. This process is essential, and I think it is one of the most vital skills that designers must come out of uni with - how to dissect a brief.

I will look for leads on a project and assess all of the clients needs, but I will also look for any faults in a brief. A client is not trained in the logistics of design and will usually have points in their brief that just won't work - this is what they pay for. We always have to outline the clients main goals so that whatever the final scheme is then we have to be confident that we fulfill the original objectives from the client whether they realise that what the objectives are or not.

For us it is vital to understand how the client works and so once we have dissected a brief it is always important to compose a series of questions from the brief and meet the client to discuss them and gain a thorough understanding of the client and their processes/ brand/ people. It is usually good to have this first meeting on site so that we can always obtain a site survey and study all the restrictions/ opportunities of the site - sometimes they can be the same thing.

Once all of this information is put together the fun part of sketching can begin.

Another point is that we always endeavor to get the client on side and a successful project is usually represented by building a good social relationship with the client and so we have an informal, friendly and fun approach with all projects.


What motivates you as a designer? Do you have particular historical, social, contemporary interests?

I am motivated as a designer by a social responsibility. As a creative industry, designers have the power to change or at least enhance peoples lives and so I believe that everything we design has to be the best we can make it for the benefit of all people involved. Bad design just isn't acceptable as I see it purely for capital gain with no benefit to others what so ever - and it usually damages the environment too.

I also believe that good design should be available to all, not just for the wealthy and so I usually aim to design environments for socially ambitious projects.

Does the interest in these designers/canons/themes sometimes get in the way of searching for something more ‘off the wall’ or do you strive in searching out less known, perhaps more individual talent?

I do not believe that a design should be off the wall, nor do I think a design should be conservative. The only option is that a design should be right for the client and engage all of the stakeholders. If it fulfills this criteria, design can be as off the wall/ conservative as it wants to be. As long as a designer can do this and are not ego driven then I will have faith in them.


What emotions do you go through within the creative process towards the great idea?

I always work and work and keep on working on a design, to the point of obsession. If an idea is great I will push it to maximize its potential. The process usually goes from a joyous obsession through exhaustion to almost a point of hate were I never want to see it again, but then it all comes together and I see why I originally loved it, and so I am happy again.


Do you consider every idea from your team? Even if it is really silly, do you still see the potential or just knock it on the head straight away?

As design team leader I will always consider every idea of the team. I am responsible for the growth of my teams' skills and all of them have to be happy, confident, and feel valued within the team. It is also important that this team does not just involve the designers. We always use people from all aspects of the business to design including admin, procurement, project managers and designers - everybody thinks differently and will all bring something different to the table and the smallest of ideas can often be the key to unlocking a scheme.

One process I employ at the start of a process is something I call a 'sketch off'. We all take away the brief and depending upon the scheme we get between 5-10 minutes when we must have to sketch out a solution to the scheme. After which we all come together and take it in turns to formally present our ideas. Everybody must present something and everybody must crit. After this we repeat the process a few times and the best ideas are usually developed through to something quite tangible at even this early stage. More often than not the really silly ideas are quashed by the team as a whole at this stage and if a silly idea makes it through this process then they can often turn into something brilliant.


When a stop-gap occurs, how do you solve it?

To stay creative ensure we do a number of things:
- Have fun
- Keep up to date with what the industry is doing
- Work like a trojan

If we need a break we often go and play table footy (minimum of a few games every couple of hours). I usually spend a couple of hours a day researching. I will use the internet for design websites like designboom, dexigner etc; we subscribe to a number of design mags that everybody must read and also I go to the library.

No matter whether we have a blank or not we must always keep working. If we can't push an idea past a certain point, put it to one side and work on something else. A solution to a problem can come from anywhere so to keep an active design brain will eventually solve any problem. But to sit back and hope that a solution will come means that you will get nowhere.

What is your plan, is there structure to achieving the great idea?

For me the only way to achieve a great idea is to truly understand what you are designing for. If you have thorough research then the right solution will be evident.


Are you not satisfied until you get a ‘wow’ from the viewer/audience?

First and foremost I have to be confident in the idea before it goes on site. No point spending money on something that I am not satisfied with. More often than not a client cannot read technical drawings that a designer can and so a degree of trust has to be there from the client. I will present the scheme to the client in a manner they can understand so that they are happy. I see a successful project that not only makes the client happy but many other things. However, I am not usually satisfied until the client has been in the new environment for at least 3 months and realise the full functional benefits as well as the aesthetic beauty of a scheme.


Do you edit/change your creative process depending on the deadline?

For me it is more important to manage deadlines properly. It is more important to get things right than to attempt to squeeze a scheme out in too short a timeframe. If you understand your process then you will know how long a project should take and as long you are clear with the client from the offset then a deadline is usually manageable to meet.


As a creative director/team leader, do you decide what ideas to develop or is this a group decision?

I believe that the whole team has to be on board. Its no fun to have to work on a project you do not believe in. If you do this you soon end up with an unhappy workforce which inevitably produce worse work than a happy workforce. However, through the process of the sketch offs we usually come up with a scheme we all believe in.

One point that is important is experience. Having worked in the industry for longer than a lot of my team I can usually see fall downs that they can't. I will always point these out if present in an idea, but I will always give them the opportunity to counter my points as they could quite easily have foreseen these issues and produced a solution that I have never thought of. This is also a 2-way system, as I have to present any concepts to them and more often than not they will gang up on me and point to any failings. But I find this is the most productive way of working for the full benefit of the team. The team is everything and we are more like a family than colleagues and so must be looked after like a family on both a professional and social level.

Good luck and I hope this is helpful to you.

Phil

Craig Oldham visit

As part of our Journal work, myself and Mike went to visit Craig Oldham at Music Studios. As we are studying the Creative Process we decided to interview Craig about his own individual Process to finding the right answer to the brief. After a while the meeting did not seem like an interview, more like a discussion, and so I guess thats why time flew by! What Craig had to say was very helpful and informative. We found out things that we did not know previously, so I guess we have got to know the design industry better, and I certainly know a bit more of what to expect of that world when I enter it. We recorded the whole conversation, and so I am going to take quotes of what he said that I can compare with other designers outlook, and it will help me come up with a steady conclusion at the end. A few things that stood out for me in the interview, was how Craig explained his passion for design....in books, on album covers, posters etc. Furthermore, when his work is acknowledged by the public, for instance he designed a poster that was placed around Manchester. He said he enjoys seeing or hearing of people taking down the posters and 'nicking' them, and making them into T-shirts where they sold out. At the end he even had time to give us answers to our questions on portfolio queries. Here is the contact report: 
.....


Hello Craig

Katherine here! I'm a student at Stockport College in my final year of my graphic design degree.
I remember when you came to talk to us about your experiences when leaving uni... that talk still stays with me now as the most honest and also probably...the one that contained the most expletives, but it was about time us students were told how life after uni really goes!

So anyway onto my enquiry...
I am currently writing a journal about 'The creative process', and the path that all designers lead to get to their great idea, one that gets a 'wow' from the audience. I am specifically aiming at the ideas behind advertisement campaigns, that I feel I am more interested in.

I have been recently working with Mike Mara, who I know is doing something similar, and is visiting you on Thursday with some questions.

As we have just finished our recent project and found we worked well together, he came to me with the questions that he had constructed to ask designers when he visited them. Together we edited it down so we had a solid set of questions.

One of our ideas recently, whist working together, was for me to come along on Thursday with Mike, and possibly sit in on the interview if that was okay with you? and maybe ask you a few extra questions myself that are specific to my theme?

Regards

Katherine




Hello Craig.

How are things? Are we still ok tomorrow for 2pm? I have been working with Kat Speak on a project to promote a tolerance festival and we have made a good team.

If its not to much trouble, may I bring Kat with me for some questions tomorrow? As the past four weeks have involved our ideas target the same brief, our journals have gone in a similar direction and it would be great if she could come along.

Look forward to seeing you tomorrow. Take care and thanks again.

Mike





Mike,

Yeah of course she can come.
I did receive Katherine's email, just hadn't had chance to reply (sorry), but if she has some questions then great.
See you both at 2.30pm.


Kindest.
Craig.




Hey Craig

Thanks for meeting with us today, it was very informative and a big help. We got everything we needed and now we can continue to write our journals and study the creative process.

I'll email you mine when its finished, should be sometime around next January.

Regards

Katherine





Katherine, hello.

Thanks for the email. It was great to meet you, and my pleasure.
If there's anything else you need you know where I am.
I'll look forward to reading your journal.


Kindest.
Craig.

Monday 5 October 2009

Danny Jackson from CBBC

Danny Jackson, is an animator and comedian who is currently one of the lead writers for "Iain and Hacker" on CBBC.

I have been emailing him for advice on briefs if, at any time, I have been struggling and find myself at a dead end. His 'off the wall' humour and 'say is at he sees it' attitude has helped me in my journey to finding the great idea.

As this is the main topic for my Journal, I have also started to ask him about his Creative Process.

I will keep you updated with our email conversations here.


Katherine Speak to dannyjack
show details Sep 28 (7 days ago)
Hello Danny

(I am going to put this email in as a contact report on my blog to someone in the design industry so it might be a bit more formal then I would usually have done it ha)

By the way can you remind me of what the programme is called that your working on at the moment with the BBC?

Okay so firstly I'll let you know what I am doing at the moment.

The brief that I told you about at the wedding, thats called 'Tolerance', I think I've got an idea that me and my design partner are working on. We thought of the strapline 'It's not always as simple as counting to ten' because that is what people have to do when they are tolerating something, but in most cases it doesnt work. So we thought we would use numbers in our design to get our idea across...I'll attach our poster for 'queue jumping' and if you could tell me if 1) you get it and
2) if you have any suggestions?

Secondly, I am writing a Journal towards my degree. I have chosen to write about 'The creative process' that every designer has to go through to reach the great idea that gets a 'wow' from the audience. As someone in the creative industry, have you got a 'creative process' that helps you achieve the goal you have set out to do, either in your animation or comedy?

For eg a graphic designer may need to brainstorm as soon as they get a brief, then discuss it for a while, then perhaps ask themselves a few selective questions to try and conjure up a few ideas....

Anyway I hope all that makes sense?!

Looking forward to hearing your answers

Hope all is well

Katherine





danny jack to me
show details Sep 29 (6 days ago)
Hi Katherine,

Nice to hear from you hope you and your bro are good. Since it's a formal email, ive put a suit on, hope that helps :)

The programme I'm working on is called "Iain and Hacker" on CBBC, I'm one of the lead writers.

First off I like the look of your poster, I'm still a little confused as to what it is your poster is for and the specifics of your design brief probably because of all the chaos of the wedding. Are you designing a poster for que jumping in relation to tolerance or just a poster about tolerance in general? If so what specifically are you trying to say, aim for something original yet simple and try to have a solution, if your point is its not always easy to tolerate people then you could be advertising for talk to frank or the samaritains, the idea being you want to offer support to those who are angered easily and let them vent their frustration in a constructive manner. If you come at this from an opposing angle to everyone else you stand out. (If you can back it up).

In terms of suggestions make your message as short as is physically possible, ppl retain so little so short and simple is always best, a slight modification could be; "It's not as simple as counting to 10". Having said that you should try to create an image that communicates everything without words (words are fine but have an image that doesnt need them to strengthen your point and make your poster iconic), your text is very small and people passing by may only see your image. Imagine you're a passer by and see this poster on a wall having no prior knowledge of its message, would you fully grasp what you are trying to say?

Think about choice of colours, reds are quite angry colours so thats good if you want to convey frustration. But simplicity is always key, think about the posters that have stayed in your mind, a big one going round london is dead simple, i've attached it for good measure, the reason i think it works is its simple and powerful, they've also taken the widely recognised idea of ppl asking questionaires with yes or no specific answers i.e "do you shop here often?" and applied it to a philosophical debate, its thought provoking, original and powerful, the fact they'v left boxes to tick invites you to participate mentally in the poster, would a question be better than a statement? Something to think about... get them talking, debate and controversey! Ooohhh....

I like how you have used the symbol of male and female toilets, taking recognisable symbols and twisting them is a great tool because people already have those images burned into their minds, its a short cut to communicating your point.

Hope this is useful and feel free to email back explaining your brief a bit more to me,


All the best,



P.S: If you want to gain extra marks by editting what im saying or you want me to write you a lovely report or whatever that's fine!

Danny Jackson








Katherine Speak to danny
show details 7:32 PM (50 minutes ago)
Hey Danny

Sorry for the late reply, after I received your email I went into college the next day and showed it to my graphics partner Mike, and it was very helpful indeed. Helped us come up with some new ideas. I designed 'To love or to hate. Tolerate' and 'Treat others...' and Mike designed 'Tolerance' with 'race' reddened out though we didnt use that one in our final presentation.


Thanks for your time to look and give me advice on our 'tolerance' brief, in the end I think we did very well.


I was just wondering though if I could ask you a few questions about something else? I am writing a journal towards my degree and its all about 'the creative process'. This is the process designers/ animators/ illustrators etc go through to come up with a really good idea.

If you had time to ponder on it I was wondering whether you could describe your creative process?

For example, your work at the moment... do your team leaders or creative director state what the aim is and you then have to think about the idea, and how you will get to it. What is it you do, and what is the routine you have that takes you to the great idea?

Who decided what is picked?

Is every idea taken into consideration?

If that doesn't make sense or you want to explain more about it then just let me know.

Thanks for your time so far :)

Katherine





Hi Kat,

Here you go!



The Creative Process

What are your first steps…when you first given a brief?

Generally there's a big brainstorm where we all throw ideas out, the writers tend to come to these meetings with ideas prepared already


What motivates you as a designer? Do you have particular historical, social, contemporary interests?

Generally motivated by social injustice and talking animals, it's a weird mix, I also find its really important to do somethnig original yet accessable to an audience.


Does the interest in these designers/canons/themes sometimes get in the way of searching for something more ‘off the wall’ or do you strive in searching out less known, perhaps more individual talent?

I think its important to have a balance but never write anything you don't believe in, its about making your ideas accessable, I also think you can and should take most briefs in your own direction, this is art after all, we're not typing up memos.



What emotions do you go through within the creative process towards the great idea?

I get giddy then anxious that I'm not good enough to write it, then cross with myself then write it out of fear of a looming deadline, usual stuff really.


Do you consider every idea from your team? Even if it is really silly, do you still see the potential or just knock it on the head straight away?

I try and consider every idea, if we have a situation where everyone disagrees we consider who has the most experience in that area and they get the final say. we also talk about how important it is to seperate the idea from the ego.


When a stop-gap occurs, how do you solve it?

Group meeting where we offer each other advice/ throw biscuits things at each other


What is your plan, is there structure to achieving the great idea?

Deadlines, regular meetings, structure over who gets the final say on certain areas of the work; writers get final say on writing and the animators on the art.


Are you not satisfied until you get a ‘wow’ from the viewer/audience?

Yes that's right, comedians need a lot of attention

Do you edit/change your creative process depending on the deadline?

I try to, although sometimes we're overly ambitious, I currently have 4 days to write a short film from scratch in my spare time... it's not gonig to work

As a creative director/team leader, do you decide what ideas to develop or is this a group decision?

It's a group decision, we all have to be happy with an idea

Sunday 27 September 2009

MINIMALISM by Living Room Pictures

The most fantastic thing I have seen this week, an advertisement for 'Mini'. This whole feature, appearing to be created in 3D however is actually made in stop motion. The story behind it is 'a breathtaking race between David Against Goliath'. (http://www.youtube.com/watch?v=76mErv__Nqw) directed by Jochen Hirschfeld with animation by Weirdoughmation in Germany. Agency is Webguerillas and production by Living Room Pictures. (http://www.stashmedia.tv/?p=4840) I watched this after a friend had told me about it, wonderful piece. My favourite parts are at 28 seconds when the marker is getting ready to chase after the pen and the ink decreases to symbolise a car using up petrol, and at 46 seconds when it turns into a scene from the 'matrix' when the pen dodges the falling marker.

Saturday 12 September 2009

Tolerance

A new brief issued on the 7th September '09 .... named: Tolerance

Involved in this brief is to find a way to promote tolerance for a Manchester festival. As this covers a broad spectrum of issues it is easier to focus on little, less serious issues of tolerance that could had a comical appeal.

That is when I remembered a particular scene from the film 'About Schmidt', where Warren Schmidt decides to sponser a child "Ndugu", and writes him a letter.

In this letter (at about 3 minutes into the film) Schmidt introduces his wife ... and all the things he has had to tolerate from her through their married life.

They are only little things, but sometimes it can be the littlest of things that can be the most irritating!! 




Wednesday 17 June 2009

Pinhole Photography

Looking back 3 years ago, when I first came to Stockport college and beginning the Foundation year, there were 5 weeks where we were given the chance to get involved with each subject before we picked the one we wanted to study. These subjects were:

Photography
Visual Communication
Textiles
Fine Art
3D

My favourites of the five were Photography and, of course, Visual Communication that I later decided to pick.

Even though I didn't pick photography, I did not expect to enjoy it as much as I did, and the reason I did so much was all down to Pinhole Photography.

Involved in Pinhole Photography is combining a cardboard box with a piece of negative paper placed inside of it, facing cardboard with nothing but a pinhole in it, covered by tape to secure the light.

Exposing the paper to light for a certain amount of time will create an image on the paper. Careful not to expose it for too little or too long expects alot of practice, but when getting it just write the results are an accurate image appearing on the paper when processed.

I remember vividly enjoying this time in the first 5 weeks, and enjoyed working as a team.

When I picked Visual Communications, and then after that choosing Graphic Design as my pathway for a degree, I did not expect to use Pinhole Photography again.

However, in first year the chance came up again, and we were invited back to photography to use pinhole photography with our graphic design work.

I thoroughly enjoyed the whole experience, and these are the results


I hope to use this technique sometime in my final year.

The Notebook (the summer project not the film!)

Summer Project '09

"Don't don't. Do."

And I intend on doing just that this summer.

When I first received this project it didn't hit me at first just how much this could possibly suit me and my lifestyle.

I've tried to keep a diary before, but it never worked. It lasted a week and as I would keep it at home, intending to write in it before I went to bed, but as I remain restless until my head hits the pillow I just fall straight to sleep.

And so when receiving this project I decided in the same day to make some changes, firstly...

1) to buy a top market notebook from Paperchase
2) to buy a bigger bag to carry it in

and I did just that..yesterday.

As one of my personal dislikes is to remain static throughout the day and feel like I'm wasting the day.. and biggest likes is to go out and see and meet as many people and places as I can, I began to discover a sudden urge to start writing things down that I realized were important parts of my day.

I sometimes get confused as what to write in my notebook, so I look at the brief again..and in particular this paragraph:

"Consider the notebook as an extension of your mind and of your studio. If the notebook is with you all the time, you can afford to be a little unfocused. Later on you'll look at what you wrote and saved and drew and you will realize that without even trying, you created a time capsule that is, itself, a manifestation of what mattered."

It has only been one day since I started it, so I will share a few parts that I have written so far with you.

This includes a visit to The Trafford Centre Tea Dance that involved watching older couples dance around the stage to jazz, while we ate. And at 6.15pm my friend said
"I can't imagine being that old and being in love."
As having parents that are lucky enough to be in love and will be for quite some time (well..forever), I replied
"It can happen, but I think sometimes you have to be very very lucky."

Later on that night, at 00.05 am I quote from the film 'P.S. I love you' where Daniel Connelly says
" We are so arrogant arn't we, so afraid of age that we do everything in our power to prevent it. We don't realize what a privelage it is to grow old with someone."

So I feel that this answered my friends earlier comment, and would not been able to make this link if I hadn't written it down at The Trafford Centre.

I can't wait to make more links and realizations throughout the remainder of the summer.

Friday 8 May 2009

The Spirit

I remember quite a few months ago me and my friends went to watch 'The Spirit'. Even though the story wasn't the best and a few of my friends weren't fans, a particular scene from the film has long since stayed in my head.
I really liked when 'the spirit' was running over rooftops of the city, and that mostly everything was black apart from his red tie.
I think, for me, I appreciated the way each scene of the film WAS like a comic strip. Each angle was taken so if it was screen shot, it would look like it had just come out of a comic strip. And I thought that was very clever.
So The Spirit..I salute you!!

Contact Report: LOVE

At the end of my meeting with Adam Rix, he asked me to stay in contact for when I had any more further questions or enquiries. I decided to email him to invite him to view my blog. Here is the report.

Hello Adam

Just a quick email saying thanks again for your time on Monday, I appreciate it as
I know you must had been busy. I have just updated my blog with my portfolio visits
so if you would like to view it, the link is http://katspeak88.blogspot.com/

Regards

Katherine

Hi Katherine,

No worries - I'll take a look at your blog. Feel free to send anything / any questions etc.

Good luck with everything...


A

Thursday 7 May 2009

Practitioners report - Music and Fake ID

The first practitioner I am going to look at is Music, a Graphic Design company based in Manchester. Music have been an independent Graphic Design company for one and a half years, and at Stockport College we were lucky enough to receive two visits from them. The first visit was from Anthony Smith who started his talk by giving us some information about what he did after he left Bolton University in 1989, and because of the recession he explained it took him a year to get a job in Graphic Design. This gave me a better idea of what to expect when I leave, that it may take quite a long time to get a job in something I want. I found the talk overall was very down to earth and honest, and Anthony had brought in work at the end for us to look at, which was different from any other lecture as previously we had just seen work on the big screen.
The second visit from Music was from Craig Oldham. He started his talk off with a 'parental warning' on the screen saying that he is going to swear, but “that is just how it goes” he stated, so I knew this talk by Music was going to probably be even more outgoing than the first. Craig had not been out of University for that long, so he wanted to give us an outline of facts of what to expect when we did leave. He explained that he could just see two words explaining 'Graphic Design' and these were 'Emotional' and 'Logical'. Things like logos for toilet doors and symbols are logical, whilst practitioners such as David Carson are emotional with their work.



This leads me on to my second practitioner I am going to discuss, Yvan Martinez and Joshua Trees from Fake ID, who are in my eyes without doubt emotional designers too. Currently in its tenth year, Fake I.D. has produced a diverse range of work, recognized in numerous books and magazines, including commissions from Aiwa, Anthropologie, COLORS and Emigre. Stockport College was privileged to have these designers come and visit us, for a 1-day workshop and a lecture/performance. Working with Yvan and Joshua on the project named LSTN (Line, Sound, Text, Noise) made me realize that these designers were in fact more emotional in the work they produced. In the talk they delivered they discussed some of their ideas, and that some of the work they produced was '4th wall' between audience and performance, and breaking this ‘4th wall’ would create interaction between audience and performance. One of the memorable quotes I can remember from the talk was when Joshua described some of the things that occurred when they started designing saying, "The line between Art and Life disappears".
This results in creating a link between these designers, and the designers at Music. Both agencies undertake independent projects. I remember when Craig was showing us his work he showed us a typeface that he had created independently and not for any company but just because "it was in my head, so I put it down on paper". He then went on to say something quite inspiring, which was "Graphic Design is a job. A designer is a lifestyle choice." Therefore it shouldn't be something you do it should be who you are. And I’m sure Yvan and Joshua at Fake ID would agree. Their whole lecture was not about their work, that they said "you can view that anytime on our site". The 'performance' was something I had not really seen before, and it was a good way to end the year off by seeing something different. It was another independent project that they shared with students that could be used as inspiration for commissioned work.

Hearing what these practitioners have to say has enlightened me and even changed the way I think about my own work. I have always found it difficult in past briefs to organize images and type on a page so it looks dynamic, you could say in a similar way to the works of David Carson. Sometimes, I have found that I cannot place something in a peculiar way, as it just doesn’t seem logical. However, after Craig’s lecture I realized that I was perhaps in fact just a logical designer, and more of a problem solver. That is just in the design process though, I am quite an imaginative and emotional person, and my work has sometimes even been described as ‘surreal’ for instance in conceptual studies, I think it is just when putting pen to paper my logical thinking takes over.

As both design practitioners each do independent studies as well as commissioned work, this has made me want to begin my own projects on the side. I think this would be a good idea as it shows that you’re not just doing it as a job, it is because you enjoy it.

When I went to visit Anthony at the Music studios he asked me what I would like to see in a piece of Graphic Design, and I replied that I like to see a great idea, one that get a reaction from the viewer either emotional or comical, and he agreed. Fake ID was similar in what they wanted to see from us when we started the workshop with them. The brief was to write a narrative accompanying an image, and at first I was just seeing the image and almost started to describe it. However, this wasn’t what they wanted to see and told me to take what I was seeing at the moment, but pushing it further, perhaps even rewinding and imagining a beginning to the story that I was currently imagining. With this is mind I started to think of more ideas, and it had great results. The idea I created was something that would not have been thought of if it had not been pushed, and so this is a process I am going to apply to my work in the future.

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